Sand Slide Web Build


This is my first time writing a developer log so I’m not entirely sure how they work, but I’m announcing that Sand Slide, my particle sandbox game, now has a web build! Play it now on its itch page :)!

I started developing Sand Slide more than a year ago, and its been one of my favorite passion/hobby projects since. Seriously, I add random and absurd new features almost every time I’m bored with my other projects (the most recent update includes “glagglers” as an element, for example).

Part of the reason its one of my favorite projects is how challenging it was to develop. It began as a test of GDExtension in Godot 4 (C++ modules to optimize computation-intensive parts of games) shortly after they were first released. Learning how to use C++ was difficult enough, but I also had to go through many hoops and spaghetti code tweaks to get everything to compile. Sand Slide is open source, but I don’t think anyone will earn anything by trying to read my monstrous code :P

Anyway, I’m simply very excited that my pet project can be easily played by anyone now. I don’t think its as exciting or unique as my several game jam submissions, but it’ll always be beloved to me. Maybe I’ll consider publishing it on other websites if the browser support bugs are fixed? Thanks for reading!

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